Claudia Marvisi - The Texturing Journey on House of the Dragon

The Texturing Journey on House of the Dragon edited by Claudia Marvisi (The Mandalorian, House of the Dragons, Star trek Discovery)

Claudia is Head of Texturing at Pixomondo, an international VFX company.
She holds the role of Head of Texturing, and before that Lead, for acclaimed films and series such as Game of Thrones - House of the Dragon, Star Wars - The Mandalorian, Halo, Raised by Wolves and Star Trek. More than 10 years ago she started her career as a 2D artist for video games and advertisements. In 2014, she approached the world of VFX as a 3D generalist/texture artist, moving on to matte painting and motion graphics.
Fascinated by artistic, narrative, and technical challenges, over the years she has specialized in texturing, while staying in touch with the rest of the production pipeline.

She has worked on projects such as Game of Thrones, Carnival Row, The Watchmen, Justice League, Midway and many others. She later became Texture Lead at Pixomondo Stuttgart, and as her career as a lead solidified, she had the opportunity to supervise and coordinate an increasing number of talented artists, until she now holds the position of Head of Department for Pixomondo Europe.

With the goal of bridging the gap between schools and the reality of the VFX industry, he began devoting an increasing amount of time to teaching, mentoring and consulting activities to help train the next generation of artists.

 

You can attend the meeting on Thursday, December 14 from 3:30 p.m. at Universes Hall.